![]() I designed mine around base ST 10, although a true military suit could be based on ST 12 for added protection. ![]() The added Lifting ST from the exoskeletons determines the effective weight limit of the armor. I use the armor design rules from Pyramid 3/85 to build the suit, then combine that with the basic exoskeletons from Ultra-Tech. Bit of a necro, but I've actually been doing something similar for my game.
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